Unit convenor and teaching staff |
Unit convenor and teaching staff
Lecturer
Mitchell McEwan
Contact via Email
By appointment
Lecturer
Malcolm Ryan
Contact via Email
By appointment
Unit Convenor
Michael Hitchens
Contact via Email
By appointment
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Credit points |
Credit points
10
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Prerequisites |
Prerequisites
COMP2150 and COMP2160
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Corequisites |
Corequisites
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Co-badged status |
Co-badged status
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Unit description |
Unit description
This unit covers advanced game development topics, with a focus on design and development for virtual reality (VR) platforms. Topics include: extended reality (XR - consisting of virtual, augmented and mixed reality) platforms, natural control interfaces, games user research, procedural generation, artificial intelligence, network programming and tools development. Learning in this unit enhances student understanding of global challenges identified by the United Nations Sustainable Development Goals (UNSDGs) Quality Education; Decent Work and Economic Growth; Industry, Innovation and Infrastructure; Sustainable Cities and Communities |
Information about important academic dates including deadlines for withdrawing from units are available at https://www.mq.edu.au/study/calendar-of-dates
On successful completion of this unit, you will be able to:
To pass this unit you must:
Unless a Special Consideration request has been submitted and approved, a 5% penalty (of the total possible mark of the task) will be applied for each day a written report or presentation assessment is not submitted, up until the 7th day (including weekends). After the 7th day, a grade of ‘0’ will be awarded even if the assessment is submitted. The submission time for all uploaded assessments is 11:55 pm. A 1-hour grace period will be provided to students who experience a technical concern. For any late submission of time-sensitive tasks, such as scheduled tests/exams, performance assessments/presentations, and/or scheduled practical assessments/labs, please apply for Special Consideration. For example, if the assignment is worth 20 marks (of the entire unit) and your submission is late by 19 hours (or up to 23 hours 59 minutes 59 seconds), 1 mark (5% of 20 marks) will be deducted. If your submission is late by 24 hours (or up to 47 hours 59 minutes 59 seconds), 2 marks (10% of 20 marks) will be deducted, and so on.
Assessments where Late Submissions will be accepted
In this unit, late submissions will be accepted as follows:
The Special Consideration Policy aims to support students who have been impacted by short-term circumstances or events that are serious, unavoidable and significantly disruptive, and which may affect their performance in assessment. If you experience circumstances or events that affect your ability to complete the assessments in this unit on time, please inform the convenor and submit a Special Consideration request through http://connect.mq.edu.au/.
Name | Weighting | Hurdle | Due |
---|---|---|---|
Research Presentation | 20% | No | 24/08/2025 |
Research Proposal | 30% | No | 21/09/2025 |
Final Project | 50% | No | 09/11/2025 |
Assessment Type 1: Presentation
Indicative Time on Task 2: 10 hours
Due: 24/08/2025
Weighting: 20%
Students will present their research topic and the outcome of their literature review to the class and propose an idea for their project.
Assessment Type 1: Report
Indicative Time on Task 2: 30 hours
Due: 21/09/2025
Weighting: 30%
Students will propose a short research & development project based on their background reading. This will include:
Assessment Type 1: Portfolio
Indicative Time on Task 2: 45 hours
Due: 09/11/2025
Weighting: 50%
Students will complete their planned R&D project and submit a portfolio including:
1 If you need help with your assignment, please contact:
2 Indicative time-on-task is an estimate of the time required for completion of the assessment task and is subject to individual variation
This primary scheduled learning activities are practical classes, which focus on studio-based project research and development, guided by teaching staff. Students will have the option to complete this work individually or collaboratively in small groups (based around research topic). All practical classes are on campus.
Weekly online Q&A/lecture learning activities are also scheduled, and additional lectures and learning activities may also be provided online via iLearn and Echo 360.
There is no prescribed text for this unit.
Please login to iLearn at http://ilearn.mq.edu.au/
The technologies used will depend on the needs of your chosen/assigned advanced game development topic area. You will have access to the games lab computers and the software on them, which will feature the Unity and Unreal game development engines and other creative tools. See iLearn for the versions of software provided on the lab computers. Extra software may be added to these computers if a good case can be made for it. You will also have access to necessary hardware in the games lab, such as VR equipment and controllers.
Although dependent on the needs and scope of your chosen/assigned advanced game development topic area, there will likely be a need for the use of personal computing devices and software to support development (for example, when the lab is not open/available). Sourcing and compatibility with the provided lab resources will be students' responsibility.
The use of Generative AI including LLMs and image generators is permitted in this unit where this use does not undermine the Learning Outcomes of the unit and specific assessment tasks. All use of Generative AI must be appropriately acknowledged, evidenced and referenced.
The particularities and affordances of Generative AI usage will vary between assessments and chosen project topics. Please consult the assessment specifications of each task for details, and discuss Generative AI use with the teaching staff during class.
Use of Generative AI that does not adhere to assessment-specific details may result in a breach of Academic Integrity.
For more information on the use of Generative AI in your studies, please see the FSE Gen AI module: https://ishare.mq.edu.au/prod/file/c6b0caa4-23dd-4372-b07d-5a03379fc3e8/1/FSE_GenAI-module.zip/content/index.html#/
Macquarie University policies and procedures are accessible from Policy Central (https://policies.mq.edu.au). Students should be aware of the following policies in particular with regard to Learning and Teaching:
Students seeking more policy resources can visit Student Policies (https://students.mq.edu.au/support/study/policies). It is your one-stop-shop for the key policies you need to know about throughout your undergraduate student journey.
To find other policies relating to Teaching and Learning, visit Policy Central (https://policies.mq.edu.au) and use the search tool.
Macquarie University students have a responsibility to be familiar with the Student Code of Conduct: https://students.mq.edu.au/admin/other-resources/student-conduct
Results published on platform other than eStudent, (eg. iLearn, Coursera etc.) or released directly by your Unit Convenor, are not confirmed as they are subject to final approval by the University. Once approved, final results will be sent to your student email address and will be made available in eStudent. For more information visit connect.mq.edu.au or if you are a Global MBA student contact globalmba.support@mq.edu.au
At Macquarie, we believe academic integrity – honesty, respect, trust, responsibility, fairness and courage – is at the core of learning, teaching and research. We recognise that meeting the expectations required to complete your assessments can be challenging. So, we offer you a range of resources and services to help you reach your potential, including free online writing and maths support, academic skills development and wellbeing consultations.
Macquarie University provides a range of support services for students. For details, visit http://students.mq.edu.au/support/
Academic Success provides resources to develop your English language proficiency, academic writing, and communication skills.
The Library provides online and face to face support to help you find and use relevant information resources.
Macquarie University offers a range of Student Support Services including:
Got a question? Ask us via the Service Connect Portal, or contact Service Connect.
For help with University computer systems and technology, visit http://www.mq.edu.au/about_us/offices_and_units/information_technology/help/.
When using the University's IT, you must adhere to the Acceptable Use of IT Resources Policy. The policy applies to all who connect to the MQ network including students.
This unit has undergone assessment redesign since the last offering to comply with the three assessment model policy, which resulted in the removal of a practical mark for viva voce on project progress and understanding, and subsequent rebalancing of assessment weights.
Student feedback is highly valued to be help us to continually improve the way we offer our units, and has resulted in significant changes to this unit over the years. As such we encourage students to provide constructive feedback via student surveys, to the teaching staff directly, or via the FSE Student Experience & Feedback link in the iLearn page.
Unit information based on version 2025.05 of the Handbook